
Modeling:
• 3D Character Modeling – High & Low Resolution
• Hard-Surface Modeling – High & Low Resolution
• Polygonal, Sub-division & NURBS
Texturing:
• Color Map • Normal Map • Displacement Map • Ambient Occlusion Map
Software:
• Maya 5.0-2009 • Modo 202-302 • ZBrush 3.1 •
Silo 2.0
• UV Layout • xNormal • Photoshop CS3
• Unreal Editor 3
PDF Resume
Email: matt@corcoran3d.com
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