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Jeep_Unreal1
Title: Jeep Wrangler
Work: Modeling, Texturing, Unreal Materals
Software: Maya 2008, ZBrush 3.1, xNormal, Photoshop
Jeep = 4000 Triangles - 2k Diffuse, Normal, Specular, Reflection
Shown in Unreal Editor 3

Jeep_Unreal2
Title: Jeep Wrangler
Work: Modeling, Texturing, Unreal Materals
Software: Maya 2008, ZBrush 3.1, xNormal, Photoshop
Jeep = 4000 Triangles - 2k Diffuse, Normal, Specular, Reflection
Shown in Unreal Editor 3

Storm_Game_Color
Title: Storm Shadow - Low Res Model
Work: Modeling & Normal Mapping
Software: Maya 2008, ZBrush 3.1, xNormal, Modo 302 Paint, Photoshop
Body = 5400 Triangles - 2k Diffuse, Normal, Specular
Accessories = 1500 Triangles - 512 Diffuse, Normal, Specular, Reflection

Storm_Game_Wires
Title: Storm Shadow - Low Res Model
Work: Modeling & Normal Mapping
Software: Maya 2008, ZBrush 3.1, xNormal, Modo 302 Paint, Photoshop
Body = 5400 Triangles - 2k Diffuse, Normal, Specular
Accessories = 1500 Triangles - 512 Diffuse, Normal, Specular, Reflection

Storm_1
Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1

Storm_2
Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1

Storm_3
Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1

Storm_4
Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1

Albert_Game_Color
Title: Albert
Work: Modeling & Texturing
Software: Maya 2008, ZBrush 3.1, xNormal, Modo 302 Paint, Photoshop
2200 Triangles - 2k Diffuse, Normal, Specular

Corcoran_AnatomyMale_fullbody_1
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_AnatomyMale_Orthos
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_AnatomyMale_head_1
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_AnatomyMale_head_3
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_AnatomyMale_head_4
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_Anatomy_Back
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_Anatomy_Chest
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_Anatomy_Legs
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_Anatomy_Arms
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_Anatomy_Feet
Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1

Corcoran_Doberman_1 copy
Title: Chewy
Work: Modeling
Software: Modo 302, ZBrush 3.1

Corcoran_Doberman_3 copy
Title: Chewy
Work: Modeling
Software: Modo 302, ZBrush 3.1

Corcoran_Doberman_4 copy
Title: Chewy
Work: Modeling
Software: Modo 302, ZBrush 3.1

corcoran.storm_shadow_22
Title: Hand
Work: Modeling
Software: Zbrush 3.1

Building Front
Title: SOS Communications
Work: Modeled front & back entrances, windows, various accents, roof AC units & building textures.
Software: Modo 302, maya 2008, Photoshop
Timeframe: 24 hour turn around

Building Back
Title: SOS Communications
Work: Modeled front & back entrances, windows, various accents, roof AC units & building textures.
Timeframe: 24 Hours Software: Modo 302, maya 2008, Photoshop
Type: Polygonal

Matt_Corcoran_DocLab
Title: Dr. Docatto's Lab
Work: Modeling, Lighting, Rendering
Software: Maya 7

HTC_RENDER_07_2K copy
Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302

i780_Color copy
Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302

LG copy
Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302

MDA_Vario copy
Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302

iPod_Classic-2
Title: iPod Classic
Work: Modeling, Texturing, Lighting, Rendering
Software: Modo 301
Type: Sub-D


Last update: 3/24/2009 | © JAlbum & Chameleon | Help