Title: Jeep Wrangler
Work: Modeling, Texturing, Unreal Materals
Software: Maya 2008, ZBrush 3.1, xNormal, Photoshop
Jeep = 4000 Triangles - 2k Diffuse, Normal, Specular, Reflection
Shown in Unreal Editor 3
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Title: Jeep Wrangler
Work: Modeling, Texturing, Unreal Materals
Software: Maya 2008, ZBrush 3.1, xNormal, Photoshop
Jeep = 4000 Triangles - 2k Diffuse, Normal, Specular, Reflection
Shown in Unreal Editor 3
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Title: Storm Shadow - Low Res Model
Work: Modeling & Normal Mapping
Software: Maya 2008, ZBrush 3.1, xNormal, Modo 302 Paint, Photoshop
Body = 5400 Triangles - 2k Diffuse, Normal, Specular
Accessories = 1500 Triangles - 512 Diffuse, Normal, Specular, Reflection
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Title: Storm Shadow - Low Res Model
Work: Modeling & Normal Mapping
Software: Maya 2008, ZBrush 3.1, xNormal, Modo 302 Paint, Photoshop
Body = 5400 Triangles - 2k Diffuse, Normal, Specular
Accessories = 1500 Triangles - 512 Diffuse, Normal, Specular, Reflection
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Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1
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Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1
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Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1
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Title: Storm Shadow - High Res
Work: Modeling
Software: Modo 302 & Zbrush 3.1
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Title: Albert
Work: Modeling & Texturing
Software: Maya 2008, ZBrush 3.1, xNormal, Modo 302 Paint, Photoshop
2200 Triangles - 2k Diffuse, Normal, Specular
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: CG Human Anatomy Male
Work: Modeling
Software: Maya 2008 & Zbrush 3.1
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Title: Chewy
Work: Modeling
Software: Modo 302, ZBrush 3.1
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Title: Chewy
Work: Modeling
Software: Modo 302, ZBrush 3.1
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Title: Chewy
Work: Modeling
Software: Modo 302, ZBrush 3.1
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Title: Hand
Work: Modeling
Software: Zbrush 3.1
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Title: SOS Communications
Work: Modeled front & back entrances, windows, various accents, roof AC units & building textures.
Software: Modo 302, maya 2008, Photoshop
Timeframe: 24 hour turn around
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Title: SOS Communications
Work: Modeled front & back entrances, windows, various accents, roof AC units & building textures.
Timeframe: 24 Hours
Software: Modo 302, maya 2008, Photoshop
Type: Polygonal
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Title: Dr. Docatto's Lab
Work: Modeling, Lighting, Rendering
Software: Maya 7
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Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302
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Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302
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Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302
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Work: Additional Modeling, Shading, Lighting, and Rendering
Software: Modo 302
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Title: iPod Classic
Work: Modeling, Texturing, Lighting, Rendering
Software: Modo 301
Type: Sub-D
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